local activity=require(script.Parent:WaitForChild("Activity"))
local data={
    LikeGameCount=activity[3].arg.LikeGameCount,
    Reward={},
}
for _, cfg in ipairs(script:GetChildren()) do
	if cfg.ClassName == "ModuleScript" then
		for k,v in pairs((require(cfg))) do
            data.Reward[k]=v
		end;
	end;
end
return data